update 1.16.0
V.R.G. » Devlog
- Weapon
- Adjusted the sprint motion of almost all weapons.
- The punch attack judgment code has been rewritten to make it easier to hit to attack even in a small space.
- Weapon switches on the Weapon Wheel button now correctly remember the equipment status of the previous weapon.
- Rendering
We have prepared a dedicated thread for processing rendering instructions on the CPU. This reduces CPU usage.
- Option
- Rewrote fullscreen and pointer lock code to improve fullscreen and pointer lock behavior in browsers other than Chromium.
- Added "Unlimit" to the frame rate.
- Bug fix
Improvemented the problem that the screen is dark and does not respond.
Files
VRG-darwin-x64.zip 78 MB
Jul 09, 2021
VRG-linux-ia32.zip 77 MB
Jul 09, 2021
VRG-linux-x64.zip 77 MB
Jul 09, 2021
VRG-win32-ia32.zip 78 MB
Jul 09, 2021
VRG-win32-x64.zip 82 MB
Jul 09, 2021
dist.zip Play in browser
Jul 09, 2021
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V.R.G.
"Modern" and "Retro" mixed FPS
Status | On hold |
Author | latel88 |
Genre | Shooter |
Tags | Doom, Fast-Paced, First-Person, FPS, fps-platformer, Gore, Pixel Art, Retro, Singleplayer |
Languages | English, Japanese |
More posts
- About the future of V.R.G.Jan 07, 2024
- VRG Steam EarlyAccess out now!Nov 07, 2021
- The future of VRGAug 10, 2021
- update 1.17.0Jul 17, 2021
- update 1.16.3Jul 13, 2021
- update 1.16.2Jul 13, 2021
- update 1.16.1Jul 11, 2021
- update 1.15.4Jun 26, 2021
- update 1.15.3Jun 22, 2021
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