update 1.4.0
major update (1.4.0)
- Spawn of Enemy and Item
If an enemy or item spawns while the frame rate is low, it slips through the floor and disappears. This has been fixed.
- Map
Changed to make the surroundings a little brighter when in a dark area.
- KillCombo KillComboGage
In the past, if you defeated in a row to earn combos, the movement speed would increase, the recoil would decrease, and the reticle would shrink. Also, I had to keep the gauge to keep the combo, and when the gauge was gone, the combo was 0. The gauge reduction time was 10 seconds for 5 combos and 2.5 seconds for 25 combos.
With this change, we have changed to the same 7 stages as the "Stylish Rank" of "Devil May Cry" as shown below.
D | C | B | A | S | SS | SSS |
Also, when the gauge runs out, instead of losing all the combos, it has been changed so that it goes down one rank. The duration is 5 seconds for D rank and 1 second for SSS rank.
- Future plan
I am planning to add the following elements in the future.
- Episode2
- Practice area
Episode 1 was a small space at the beginning, but Episode 2 is conscious of a large space from the beginning. Also, I'm thinking of adding a little gimmick as well as taking the keys in order.
The Practice area is an area where you can practice parkour and shooting. We are also planning to add a function that allows you to create parkour courses and shooting courses using the customization function.
Get V.R.G.
V.R.G.
"Modern" and "Retro" mixed FPS
Status | On hold |
Author | latel88 |
Genre | Shooter |
Tags | Doom, Fast-Paced, First-Person, FPS, fps-platformer, Gore, Pixel Art, Retro, Singleplayer |
Languages | English, Japanese |
More posts
- About the future of V.R.G.Jan 07, 2024
- VRG Steam EarlyAccess out now!Nov 07, 2021
- The future of VRGAug 10, 2021
- update 1.17.0Jul 17, 2021
- update 1.16.3Jul 13, 2021
- update 1.16.2Jul 13, 2021
- update 1.16.1Jul 11, 2021
- update 1.16.0Jul 09, 2021
- update 1.15.4Jun 26, 2021
- update 1.15.3Jun 22, 2021
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