update 1.12.3
V.R.G. campaign demo » Devlog
Hot fix (1.12.3)
- Enemy
- Melee enemies have been changed to stop when they are within range.
- "KillComboRank" are now added when enemies are dropped by player power.
- Weapon
Shooting during a sprint will now point the gun for a period of time while maintaining the sprint.
- Game play option
- You can now choose to lose your weapon when you restart.
- You can now choose whether or not to use permadeath.
- Bug fix
- Fixed an issue where the audio would not fade out when clearing the level.
- Fixed an issue where AO brightness was inverted.
- Fixed an issue where muzzle flashes would not appear on some weapons.
V.R.G. campaign demo
"Modern" and "Retro" mixed FPS
Status | On hold |
Author | latel88 |
Genre | Shooter |
Tags | Doom, Fast-Paced, First-Person, FPS, Gore, Pixel Art, Retro, Singleplayer |
Languages | English, Japanese |
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