update 1.15.0
V.R.G. » Devlog
- Weapon
- Change "HookShot" category of "sidearm" to "hand"
- Change tier of "hand" category.
Weapon Name | Value | Tier |
Punch | 10000 | 5 |
SlowBall | 25000 | 4 |
Binoculars | 50000 | 3 |
ArmLauncher | 100000 | 2 |
HookShot | 200000 | 1 |
- HookShot
- Changed to consume "Stamina" depending on the distance the rope was wound up.
- Previously, grappling was lifted by angle, but this limitation has been removed.
- Grappling can now be unlocked by "Jump" in the air or "Coil".
- You can now pull the enemy by holding down the fire button while grappling.
- Binoculars
It will be in slow motion when you look into the binoculars. It consumes stamina instead.
- ChainShotgun
Change fire speed of 0.375/s to 0.25/s.
- WallRun
After a wall jump, you can now continue the "WallRun" using the same angled wall.
- Coil
Fire while "Coil" will now cancel the "Coil".
- Other
- Add weapon switching by quick press "WeaponWheel" button.
- Added "Retry" to the title menu
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V.R.G.
"Modern" and "Retro" mixed FPS
Status | On hold |
Author | latel88 |
Genre | Shooter |
Tags | Doom, Fast-Paced, First-Person, FPS, fps-platformer, Gore, Pixel Art, Retro, Singleplayer |
Languages | English, Japanese |
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- update 1.16.0Jul 09, 2021
- update 1.15.4Jun 26, 2021
- update 1.15.3Jun 22, 2021
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